
Welcome to the world of Masterwork: our own world, now or not long from now. A world in which humanity has touched the wellsprings of Creation and found them intertwined with the primal force of Entropy. You are a Creator: a master artist, thinker, or maker, whose work has begun manifesting impossible effects. Poetry that reveals secrets. Sculptures that bend space. Music that stops time. Calculations that not only reflect reality but reshape it. Your gift connects you to the Universe’s deepest foundations, giving you power to reshape existence itself. But every act of Creation feeds Entropy—the force dissolving the Universe. You must master your power to confront Entropy and achieve balance, or become the architect of oblivion.
Masterwork is currently in playtesting: the first draft of the ruleset is complete, a Foundry VTT module has been created based on the draft ruleset, and a quickstart is available. Masterwork‘s public debut will be at GenCon in Indianapolis in July-August 2026; the schedule is as follows (as of July 25):
| Thursday, July 30, 2pm | 3 slots remaining |
| Friday, July 31, 7pm | Sold out |
| Saturday, August 1, 1pm | 3 slots remaining |
| Saturday, August 1, 7pm | Sold out |
Check this page for updates. The quickstart is available for download now, and progress toward the release of the core rulebook and the Foundry VTT module can be found here. In the blog, you can find real-time discussion of the current state of development as well as high-level dialogue concerning the themes and ideas contained in the game. Upon release, copies of the core rulebook, the Foundry VTT module, and supplementary material will be found in the online store, and some playing aids will be available for free download. Enjoy the quickstart, and thank you for embarking on this Creative Advance with us!